About Me

Hello! My name is Gary Seah and I am a aspiring software developer. I am adept at C, C++ and C#, with numerous game projects done within Unity as well as in custom written engines.

Whilst most of my projects and experience are game projects, I typically take on a technical lead role, writing the backend low-level systems as well as tools in order to support my team in game creation. Examples would be robust debugging tools which logs engine components performance and an audio system with plug and play functionality to support audio clip transitions via the bpm and time signature of the audio clip.

I am always seeking to better myself, choosing to tackle different aspects of projects to further my knowledge and experience. Areas I have tackled in past projects are:

For my game development experience, I seek to create game experiences with unique gameplay mechanics. Some examples of these are:

In my free time, I enjoy photography and some bouldering. I am also a fan of board games, enjoying a quick game to wind down after a long day.

Qualifications

Bachelor of Science in Computing Science in Real-Time Interative Simulation

Diploma in Information Technology

To see a list of my projects and achievements, click here.